This animation was very bizarre. The characters were designed to be unusual misshaped caricatures, usually distorted in some grotesque manner. It shows a man assembling an animation comprised of images of soldiers who have fallen to their death, rendered to appear to be dancing. This walks an interesting line of morbidity and humor, creating a strange and silly film from the images of corpses. It calls to mind the question of how many soldiers were tossed to make the film, what is the purpose of the film, ad who is the man assembling it. None of these questions are answered, but it instead ends with the cycle being repeated again, as if the process will go on into infinity. The machine that was being used to create the animation bears some small resemblance to the Multi-Plane Camera system created by Disney Studios in the 30's. There seem to be an interesting amount of self-referential material, the whole animation revolving around the idea of an animation. Perhaps its a reference...
Conflict is the most important thing in captivating your audience. Of course. This text explains that conflict is the most primal part of any good story, since the beginning of time.It then goes on to explain how difficult it is to properly create this sort of conflict. There are two kinds of conflict, internal and external. The internal conflict is the conflict inside the main characters head. This is the path of his mental evolution and character change as he grapples with his own beliefs and fears. The external conflict is the events which drive and force the character to advance the plot, and also do this self searching that was mentioned in internal conflict. Most conflict needs an antagonist, but that does not necessarily need to be a particular person. It could be a place or a thing. An antagonist should be a good opposite of our protagonist, our hero. The story should be littered with small obstacles, as I mentioned in the previous blog entry. These will help shape...
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