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Showing posts from November, 2017

Oswald Storyboard Update

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This updated version of the storyboard has adjusted accurate time frames for the first half of the storyboard. I also made some slight changes to the frame layout in the beginning and town scene, as well as changing and adding some dialogue in order to improve the flow. Some music notations have been changed or added. Some drawings have been added or edited.

Cinematic Storytelling: Color and Natural Environment

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For my final reading assignment, I selected two short chapters: Color and Natural Environment. COLOR: The section on color describes how color can be used to show the transition of tone, feeling, or even character across the duration of the film. The text cites an example from the film Three Women , pointing out the use of color coded character. As the film goes on, the characters (who are all identified with a particular color) begin to use the other's colors as their outlook and arch changes. I would like to draw attention to the use of color in the film Scott Pilgrim Vs The World. In this film, the main character Scott must win the heart of his new girlfriend Ramona Flowers by defeating her 'Seven Evils Ex's'. As Scott defeats each Ex, Ramona's color palette changes to reflect the theme of the next Ex that Scott must face. NATURAL ENVIRONMENT The section on natural environment list the four basic types of environment use in film. These are: Things t

Haiku Storyboard

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The Haiku is as follows: Winter seclusion - Listening, that evening, To the rain in the mountain. Winter seclusion - Listening, that evening, To the rain in the mountain.

Cinematic storytelling: Music

The text about the use of music in film describes how music can be used to set the theme of a film, the tone, the mood, and even establish the viewers in the setting and time period. The lyrics of the music used can be just as important as the mood or feeling of the music. Writers should be careful when choosing music to theme a scene or a film, as the right to some songs can be expensive or unattainable, and you can risk copy write infringement. The text references the use of music in Shawshank Redemption , in which red plays a vinyl record over the prison's loudspeakers, showing an important change in character. It represents his triumph over the rules of the prison, and the hope of the world that exists outside. By playing it over the speakers he defies the prison rules and shares his victory with the rest of the inmates. I wanted to point out another movie, Watchmen , which uses iconic music from the 60's and 70's to set the time period of an alternate universe that

Cinimatic Storytelling: Wardrobe

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This section of the text discusses wardrobe and how it is used in many different and important ways in film. If wardrobe is to be made important in a film, it must be done very carefully. Accuracy is very important in cementing an idea that a time period exists. The text references a "Wardrobe continuum" in which the wardrobe comes up as reference multiple times in the film. Certain wardrobe items (like a glove, as exampled in the text), can be used repetitiously in order to make a statement about the mental state of a character or to display the way a character has changed over time. Wardrobe and costume are very important factors in creating something that looks real and believable, and can heavily influence the way an audience perceives a film or scene. I would like to reference the film "Macbeth" Starring Patrick Stewart filmed as a TV adaptation of a stage version directed by Rupert Goold. This is a full retelling of the classic Macbeth story, the script is

The Adventures of Oswald Storyboard

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he full version of the storyboard will be posted before the beginning of class.

Oswald and Excalibro Designs

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The Adventures of Oswald and Excalibro- Synopsis

Oswald is a cowardly adventuring knight who travels the land of Mikill with his profane bloodthirsty sword, Excalibro. The knight and the sword do not get along well, and argue constantly despite being bound by fate. When they are suddenly thrust into a dangerous situation, the two are forced to learn to get past their differences and work together in order to save their skin.

Verbal Treatment- The Adventures of Oswald and Excalibro

-Opening establishing wide shot, tilt down from a shot on the rising sun to the silhouette of Oswald as he walks down a path out of the forrest. In the distance a small village can be seen. -Cut to a side-on long shot of Oswald, still mostly silhouette, and he can be heard speaking. At this point he appears to be speaking to himself. -Cut in closer, a medium shot of Oswald. All of his features can now be seen. He asks "Where are we going now?" and an angry voice can be heard saying "That village up ahead, you idiot! Do you see anything else around?" -Front shot of Oswald as he draws his sword, speaking directly to it. They argue for some time in this shot. -Cut back out to a wide crane shot from above and behind the two, their arguing can be heard as they disappear off toward the village. -Crane down to the inside of the village. The two enter the frame moving toward the camera, still arguing. A man steps into the shot, his back to the camera, blocking all

The Adventure of Oswald and Excalibro- New shortened verion

Our clumsy hero Oswald the Knight and his ever-angry talking sword Excalibro travel down a dirt road in this as yet unnamed ancient world. They make their way to a small town, all the while arguing in order to establish the idea that the two exist in a tense relationship. Upon reaching the town, there arguments are interrupted by the town leader, who approaches in a panic while the two pass through. "You two are traveling heroes aren't you?" The two stop their arguing to answers in the affirmative. Oswald is visibly nervous. The town leader explains that an ogre has been stealing townsfolk, and that they are honor bound as adventuring heroes to help. Oswald does not want to participate, but the sword does. The sword persuades him aggressively and the two leave the town, into the forest where they reach the ogre's lair. The fight begins with a hitch, as Excalibro is knocked from Oswald's hands. Oswald cowers while the sword berates him, but after some time the tw

The Filmmaker's Eye: Canted Shots and Macro Shots

A canted shot (Also known as a Dutch Angle despite no connection to the germans) is a shot that is taken with the camera tilted on its side, so that the horizon in the frame is not level. Canted shots can be used to represent the psychology of a character or of an environment in whole. Canted shots become more and more unnerving to the audience as the degree to which the camera it tilted. A canted shot should usually only be used for a single shot, or it becomes too noticeable. There are some instances, however, where leaving the camera at an angle for all shots can be gotten away with. Macro shots are extreme close ups. They are taken with a special lens called a macro lens which allows you to take shots that are closer than a normal camera would allow. Macro shots allow you to capture very small details or create extremely tight shots. This type of shot also works well to create abstract shots